For three years, I completed a MFA in Digital Animation and Interactive Media (DAIM) at the Advanced Computing Center for the Arts and Design. The first two years of the program were dedicated to learning technical approaches, fostering writing skills, and performing research. I explored filmmaking and media with a variety of tools and techniques—such as building 3D interactive games with Unity, 3D matchmoving, 3D modeling, projection mapping, storytelling, storyboarding, writing, textures, digital lighting, animation, Autodesk Maya, AfterEffects compositing, and more.
The final year of the program was dedicated to the creation of a 7-minute short film entitled Diversa, which is Latin for distinct, diverse, or different. The experimental film explores how different people perceive reality. The thesis film is accompanied by a publication which details the research, reason for making, and the process of creation.
Explore film stills, trailer, and thesis publication below.
Film
Diversa
Diversa is an exploration of distinct modes of hyperreal imagery and motion graphics as a way of expressing that reality is experienced differently by every individual. Borrowing influences from philosophy and contemporary cinema to develop a unique amalgamated visual style, the film’s design process combines 2D motion graphic techniques with 3D animation to correspond with a narration constructed from perspectives of everyday people.